App development

Web and Mobile App Development

An app is a product, not a brochure. It has to solve one problem better than whatever people use today, feel obvious the first time someone opens it, and keep working as real users push it in directions nobody planned for.

We’ve designed and built our own: Dawny, a surf forecasting app, and Shufl, an NFT marketplace on the Algorand blockchain built for artists, creators and communities. That experience shapes how we help organisations across Australia turn an idea into something people actually use.

01.

Product Discovery

Before anything is designed, we pin down who the app is for, the single job it must do well and what a sensible first release looks like. Cutting scope early is the cheapest decision in any app project, and the one most often skipped.

02.

Interfaces Designed in Figma

Screens, flows and states are designed and clickable before development begins, so you can put them in front of real users and stakeholders. Problems found in a prototype cost far less to fix than problems found after launch.

03.

Web App or Mobile App

Not every idea needs an app store listing. Some work best in the browser, some need to live on the phone, and some need both. We help you weigh audience, budget and how often people will open it before choosing.

04.

Apps We Have Shipped

Dawny is a surf forecasting app we designed and built. Shufl is an NFT marketplace on Algorand made for artists, creators and communities, and the Algorand Foundation lists it as an artist-focused marketplace for digital art and social impact.

05.

Brand, Site and Launch

An app still needs a name, an identity, a marketing website and launch material. Our in-house designers and photographers handle that alongside the product, so the app, the site and the campaign all look like they belong together.

06.

How We Quote

Apps are quoted on scope after a discovery call. The proposal sets out what the first release includes, what is deliberately left for later and how design and development will run, so you can budget for a real product rather than a guess.

App development questions

Every app is quoted on scope after a discovery call. Cost is driven by the number of screens, user accounts, payments, integrations and the platforms it needs to run on. We’d rather help you define a focused first version than quote a feature list that takes years to pay back.

Start with how people will use it. If it’s opened daily on the go or needs phone features, mobile makes sense. If it’s used at a desk, shared by link or needs to reach people quickly, a web app is often faster and cheaper to get in front of users. We’ll give you a straight recommendation.

Two of our own products. Dawny is a surf forecasting app we designed and built, and Shufl is an NFT marketplace on the Algorand blockchain built for artists, creators and communities. Building our own products means we understand the trade-offs a founder faces, not just the code.

A clear description of the problem, who has it and how they solve it today. Any sketches, competitor examples or notes from potential users help too. The discovery call turns that into a scope, and if the idea needs more validation before building, we’ll say so.

Ownership and handover are agreed in writing in the proposal before work starts, so there are no surprises later. Our position is simple: you should be able to keep running and improving your product without being locked to a single supplier.

Yes. We can design the product in Figma, from flows and wireframes to finished interface, and hand it to your development team with the detail they need. Plenty of teams bring us in for UI and UX design only and handle the build themselves.

Yes. We’re based in Ballina NSW and work with clients across Australia remotely, and our team has mentored founders and startups across Algorand accelerator programmes. Workshops, design reviews and progress check-ins all run comfortably over video call.

Get in touch

Have an app idea worth testing?

Tell us the problem your app solves and who it’s for. We’ll set up a discovery call and help you shape a first release worth building.